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Senior DevTech Engineer in Multinational computing, graphics, and visualization technologies Company
[Company Status]
For more than 45 years, MNC has driven innovation in high-performance computing, graphics, and visualization technologies – the building blocks for gaming, immersive platforms, and the datacenter. Hundreds of millions of consumers, leading Fortune 500 businesses, and cutting-edge scientific research facilities around the world rely on MNC technology daily to improve how they live, work, and play. MNC employees around the world are focused on building great products that push the boundaries of what is possible.

[What you do at MNC changes everything]
At MNC, we push the boundaries of what is possible. We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center.
Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the ¡°extra mile¡± to achieve unthinkable results. It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world. If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.

[Job Title]
Senior DevTech Engineer

[Specific Work Details(JD)]
The Game Engineering team works closely with external games software developers and publishers to create some of the best games on the planet. We help them to fully exploit the technical capabilities of hardware products. Our aim is to raise the standards for gaming graphics and performance and we do everything in our power to make the user has better experience.

[Role and Responsibilities]
• Work with the external game development partners to enable them to produce their applications as efficiently as possible.
• Optimize game and application performance for discrete GPUs, APUs and CPUs.
• Design and implement rendering effects using established APIs
• Integrate features into game titles

[Requirements]
• Bachelor degree in computer science or a related technical discipline.
• Has several years of experience efficiently creating C/C++ game code for Windows and knows all about data structures, design patterns, language features, standard libraries and writing easy-to-understand code.
• Has practical hands-on experience with DirectX-class development tools and techniques for Windows.
• Has strong graphics code optimization skills, in particular shader code optimizations.
• Understands that requirements are rarely perfect and is willing to extract the spirit of the requirement to make the system or software better.
• Has excellent written and verbal skills in English.
• Is willing to travel domestically and internationally on a regular basis.
• Self-motivated and able to work independently.
• The following experiences are optional but highly desired:
➢ UE4 experience.
➢ Experience with DirectX 12 or Vulkan graphics APIs.

[Country]
Korea, Republic of State: Kyonggi-do City: Seoul

[Date]
ASAP

[Number of Persons] 1

[Salary Expectation]
Negotiable

[Apply a Position]
Please send your English resume(Documents/ CVs must be written in English)A.S.A.P (MS word only)by E-mail top@topheadhunter.co.kr
* The title of E-mail should Senior DevTech Engineer in Multinational computing, graphics, and visualization technologies Company
* All submitted documents will be treated with highly confidential manner.
Thank you for your interest.

[Contact]
¼­¸¸½Ä Man Sik Seo (¿Ü±¹°è´Ù±¹Àû±â¾÷ ÇìµåÇåÆà Àü¹® 20 ³â °æ·ÂÀ» °¡Áø ÃÖ°íÀÇ ÇìµåÇåÅÍ)
Topheadhunter,Inc CEO & President
Tel No : 02-555-72234
Mobile Phone No : 010-5940-8100
E-mai : ceo@topheadhunter.co.kr
www.topheadhubter.com

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